v0.6.0-dev



Bringing a new update with some small yet pending changes. This is also the first step to revamping the UI to be hopefully more visual, in preparation to replacing the arrows for icons in a future update, as well as adding some things i missed in the last one.


Changes:

  • Panels now hide inactive parts until they're in use.
  • Changed the way ears are displayed when there's no horns. They now take the horns' positions.
  • Made body mass more natural when changing the width of the dragon.
  • Slightly modified ear models shapes.
  • Improved shading in the model, mainly the membrane items and general body.



Character Features:

  • New modifiers:
    • Horns/Ears rotation and scale
      Horns and ears can now be scaled and rotated in one axis, additionally to ears being moved up if the head is hornless.


  • New parts added:
    • Body types:
      Added the wing-standing wyvern mode. Note that wing size can not be modified on this one.


    • Teeth:


  • New patterns added:
    • Head:


    • Eyes:


    • Body:



    • Legs:



Fixes:

  • Improved panel changing's performance.


The next major update may bring the new UI with the icons system, but in preparation and in the meantime, there may come smaller updates that add pending modifiers or expand on ones that don't have much variety.

Thank you all again for the support, and shoutout to the comments! I have been seeing everyone's designs, you've all made so many cool creative dragons you should check them out and their codes too!

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Comments

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I'd like to request parts for a future update. Wings/ears/muzzles/horns based off the characters of Angels with Scaly Wings. I think they'd be lovely, and let people make a larger variety (obviously).

(+1)

Thanks for the ear part of the update, it looks much better now! <3