v0.7.0-dev




Back from the hiatus! It had taken longer than anticipated due to finishing college and computer problems, but I thank everyone's patience and dedication, and return with a new update. To make up for the wait, this update brings more parts and modifiers that had been requested for a while, mainly missing head-related features. Dragons no longer have to be bald.

The code version doesn't change, so it's compatible both to and from the previous game version.



Character Features:

  • New modifiers:
    • Head top, Cheeks and Nose tip

    • Legs attachments

    • Tail length
  • New parts added:
    • Head tops:
             

    • Cheeks:
         

    • Nose tips:
       

    • Legs attachments:
         

    • Tail tips:
         

    • Body spines:
      Added variants for some of previous spines to cover the head too
           


Changes:

  • Streamlined the Export tab to only have 1 input box. The code gets automatically generated when opened, and it can be copied and pasted from there.

  • Changed the Legs linking toggle to the top panel
  • Changed Color Space from Linear to Gamma, to better display non-sRGB textures, and fix lighter colors overtaking darker ones.
  • Glowing parts now have a lighter fresnel outline.

  • Adjusted multiple patterns to the new color space.
  • Changed patterns for the club tail tip to match the stinger one

  • Changed patterns for the thagomizer tail tip to match the 2-forked one
  • Changed beaked snout shape to be broader.

  • Changed animation pose for bipedal dragons.
  • Changed straight back fins model.

  • Added placeholders in the code to account for future parts.



Fixes:

  • Fixed Glows and Sizes modifiers not importing correctly when linked.
  • Fixed lighter colored patterns overtaking darker ones, especially in gradients.
  • Fixed horn patterns looking too distorted.



Changing the UI from arrows to icons is still being worked on, although there's no estimated time. Smaller updates will come in the meantime, to add more compatible parts and patterns.

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Comments

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(+1)

Yo welcome back, any plans to make the 3d models able to be extracted after made for animations or antyhing like that? I would be willing to pay for that

LETS GOOOOOOOOOO!

RETURN OF THE KING

Love the changes!

(+1)

OOOOO LETS GO!